I can explain to you a little bit more what the antialiasing does and what the settings mean. 3 - Scene > Settings, then you can type in a custom resolution in the x and y fields at the bottom and hit save. 2 - Edit > Preferences > OpenGL > Real-Time Antialiasing, enable checkbox. I addressed your other questions in the other thread. Once vectorised, you can then assign pivots and rig them. For reference, when you import images, you can always vectorise them. When you say can you rig images, do you mean that you want to rig bitmap images instead of vector graphics created in the program? You can’t assign a pivot to a bitmap, so you can’t create a rig of bitmaps. You can’t assign a pivot to a drawing element that doesn’t have a drawing in it already. Then if you put the layers in a hierarchy, the pivots will connect to each other, creating a bone structure. The way that it works is, each drawing has a pivot point, and this pivot point is the location of the pivot of that bone. You can’t assign bones first and then attach vectors to them. I replied to this in your other thread, I think I need to expand a little here on your question regarding bones. I know I can’t under eval, but I should at least be able to see that I can output to custom sizes and pngs. I found it difficult to find where to change the output resolution. If that is a feature its a complete deal breaker for our studio.ģ. Is this a feature for PRO? Smooth Vectors? Or does he accidentally have some kind of option selected to enhance speed or something. I am evaluating Animate PRO and my splines are smooth as glass. Why is the work display so pixelated for my coworker who is evaluating Animate. I want to draw bones first then assign vectors to them.ġ.5 if you can you rig with bones, can you rig images? (EXTREMELY IMPORTANT)Ģ. Where are the bones? There are no bones? You just cant rig up a vector guy? The way I saw it demonstrated it was backwards, grab vector first then it makes its own bone looking thing. I can’t believe the number of versions of Toon Boom there are.ġ. I was evaluating this today for our studio to purchase 3 seats.
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